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  • 81ilion

    Game is dead

    April 15, 2018 by 81ilion

    Anyone else find it a coincidence that we called out the account for being fake and then the updates stopped? I know it sounds dumb but it could be possible that was really him and then we pissed him off. If thats how he is then maybe this game should die. Ichbanpark pls make a new game as you have said you can do

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  • 81ilion

    Update

    February 27, 2018 by 81ilion

    Yo where is this update at? Im starting to think that jeong is the real deal amd this is his resolve for us getting on him for the one page musketeers made. But if thats how he treats his fans maybe this game should go down. And people have been leaveing the game a lot.

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  • Noob1111

    Just posting this as a helpful resource for any new or experienced players wishing to interact with the rest of the community. These servers are highly active centers of discussion for WSC and all sorts of naval games, including Simple Planes, Navalcraft, World of Warships, and more. The community is very welcoming, friendly, and helpful, and we also have a few known WSC YouTubers as well.

    Warship Craft(Previously Epick Chicken's server) - https://discord.gg/UekhpPQ

    Conscripted Naval Hub - https://discord.gg/kN5mpU9

    Reformed World(Popular semi-realistic WSC and SP Roleplay server) - https://discord.gg/z2M2HPy

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  • 81ilion

    Replica battles!

    January 28, 2018 by 81ilion

    This is why i play the game.

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  • 81ilion

    Lag

    January 5, 2018 by 81ilion

    It sucks.

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  • 81ilion

    Bugs

    January 1, 2018 by 81ilion

    Hope next update fixes all the bugs. The crashing one most of all. Im sick of winning but it not counting due to dumb crashes. Or that depth charges wont work right. And whats with when shooting in multiplayer the shots seem to want to hit the wayer righting in front of where you pressed?

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  • 81ilion

    Depth charge

    December 31, 2017 by 81ilion

    Noticed latley my depth charges wont work in multiplayer unless i turn off speed wtf mates. Mines work great( ͡° ͜ʖ ͡°) but i need anti sub

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  • 81ilion

    USS Iowa tutorial

    December 31, 2017 by 81ilion

    So i put a tutorial on yourube of my USS Iowa design in hope someone could modernize it as i dont have the means to do so. Account is jacob quigney

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  • 81ilion

    New people

    December 29, 2017 by 81ilion

    been seeing some new people

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  • 81ilion

    Favorite battle

    December 29, 2017 by 81ilion

    Hey guys. Just wanted to know of your most favorite battle youve ever had.

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  • 81ilion

    Bad tactic.

    December 27, 2017 by 81ilion

    If ye only tactic is full reverse and shoot you should probs go sit in a corner lol. Air craft carriers not so much as they have to stay out of battle.

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  • 81ilion

    CVL-22

    December 17, 2017 by 81ilion
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  • 81ilion

    Challenge

    December 13, 2017 by 81ilion

    Imma challenge everyone who reads this to stay of the multiplayer for 30 days. Lets see what happens. Hoping we get a bunch of new players as the people who play all the time will be gone. Kinda loke in the wild if you remove the predators

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  • 81ilion

    New update

    December 8, 2017 by 81ilion

    Get ready guys. Who knows what will change in this coming update

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  • 81ilion

    Sexiest ship

    December 7, 2017 by 81ilion
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  • 81ilion

    Good ship

    December 5, 2017 by 81ilion
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  • 81ilion

    Two devices

    December 4, 2017 by 81ilion

    Let it be known i use two devices with two fleets with the same account. For some reason it fluxuates both fleets win ratio on the leaderboard. Its pretty weird

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  • 81ilion
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  • 81ilion

    Oh great developer

    December 3, 2017 by 81ilion

    I see these last updates are more and more limiting creativity. More like you are pushing for ships to be the same. You are overdoing the “fixing” of a great game. First. You took the multiplayer which everyone got comfortable with and threw it all to crap by shifting the sub vip ships to vip. So that we have to make stupidly huge ships to win. Then. You up the speed of every engine and now destroyers are obsolete. And whats with limited ship slots. Again killing creativity. One spy plane is like 20 blocks thats just dumb. Now with all my complaints there is always awe. Im excited about the redesigning parts. I love it. Its better then wec ever was. Love the new weapons in that you are doing great. But its starting to feel tha…

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  • 81ilion

    Wtf guy

    December 2, 2017 by 81ilion
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  • 81ilion

    Tactics

    December 2, 2017 by 81ilion

    There are 3 rules to engaging an enemy in this game. Could be more but i follow 3 simple rules.

    1. Know your ship. This is number one for a reason. Know what your ship can and cant do. Know the streanths and weeknesses. People who make their own ships excel at this.

    2. Evaluate the enemy ship. Make sure of what guns they have, armor and speed. This one is not a game changer but will help out alot. You get a huge grinding platform with all guns faceing forward. Some people quit on site. Try and get behind it and cut the engines.

    3. Keep movieng. Dont just go in a straight line and let their guns train on you. Give em hell.


    Not really a rule but a statement. Dont just buy a yamato and put more guns on it. Its just more fun to sink

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  • 81ilion
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  • 81ilion

    Replicas

    December 1, 2017 by 81ilion
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  • IchibanPark

    More concepts

    November 17, 2017 by IchibanPark
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  • IchibanPark

    In the mean time

    November 16, 2017 by IchibanPark

    This is my WSC.  Provided that it appears WSC is in the public domain at the moment, I decided to make a few changes. These are conceptual for now. I'll get this up and running before too long. 

    Copyright is a mess. If It happens that the rights to this game are truly secured by U.S Congress and the US CO then Imma just build it from the ground up. 


    Or if our special Jeong-Saeng truly is here, take this, a lot of us on discord like this concept. A public market for users to upload ships too, a page with info and contacts so we don't lose the developer and know that the dev cares about us, and a rejuvenated menu for everything.

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  • IchibanPark

    Legal Dispute

    November 11, 2017 by IchibanPark

    Dear community:

    If no legitimate documents don't fall through that may mean I will be able to acquire the rights to the game and personally register it with the copyright office. I will keep you all posted on my progress. At this moment there are no rights or registration with a legal copyright office. All of BSC's investors have abandoned the Phyzio's development team but are one of the only ways to obtain such information. 

    1: if I am able to secure the rights to this game I will require developer assistance to drag it off the floors. All I currently am able to do is fund and secure assets. 

    2: if the rights are legally secured then we will have to deal with the current situation or build our own game that substitutes.

    4 minutes ago 

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  • Kriljoy

    Latest update

    August 18, 2017 by Kriljoy

    Latest update means new hull block costs. This change forces designs that has been balancing on the upper limits for tiers over the limit. So several designs that were optimized for tier 6, is suddenly cannon fodder in VIP. To make some alterations to the designs is simply not enough to remedy this, instead a whole new design is needed. Harsh.

    Suggestion: adjust ship cost limits for tiers to accomodate the higher cost for blocks. This will allow players to retain ships they've worked hard to design. As it stands, an increase in cost of 800 per 2x2x2 600mm armor block, has devasting consequences for a tier 6 battleship with somewhere around 100 such blocks...

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  • Poi1Poi2Poi3

    Some people ask me on about, "What's the best fighter?" and I usually reply with, "I usually use the F6F Hellcat." but now I'm wondering, "What's really the best fighter?" as people will always wonder. I'm going to list the good things first, then the bad things and make an overall summary about the fighter. So load up the ship creator and access my jailbroken account, because we're going to see, fighter on fighter action!

    For information, I look at the stats and see how they do in a simulated battle of same carriers with different fighters. The setup is this, 10 fighters (40 for the Sopwith Pups), 5 torpedo bombers and 5 dive bombers. I run ten test on each other and observed their behavior. For the winner of this not so epic battle, read …

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  • Neutralartuen

    Hmmm, okay, all-clear. No one has done it yet, my turn!

    As there is no defined page to talk about ship bridges, I made one myself. In the comments section you can discuss the designs of ship bridges and other ideas and whatnot, I might as well be using this as well.

    You could discuss whatever you want about a bridge/mast here, and if you're feeling crazy, whatever else you wish to discuss. I have nothing against you, 'cuz Freedom of Speech!

    P.S. Correct me if someone's already taken my idea.

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  • Kriljoy

    Tier 1 competition

    July 9, 2017 by Kriljoy

    In these times of earth-wrecking monster ships, what I would like to see is a lot more action in the lower tiers. It's relaxing to face off with small boats, and I think there is some prestige in building the most efficient capped design. Hope to see some of the big fishes in this game in tier 1 soon.

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  • ANDROMADA

    "Disconnected"

    July 5, 2017 by ANDROMADA

    Does anyone else have people disconnecting when they see your name pop up in queue? It seems to happen to me a lot...

    Makes it hard to get a match. Even BobM often quits out when he sees me. :(

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  • ANDROMADA

    So I just did some math to see if this could be done. And it could... but it is unrealistically difficult to do legit. I wanted to see if I could build ASV-01. You know, that hyperstructure... Since I do not have a jailbroken device and do not know how to script position objects, I decided to have some fun with this.


    Let's start with the basics. So I counted 25 rows on the X-Axis with 6 on the Y-Axis and 6 on the Z-Axis. In total, this amounts to 150 on the X-Axis face, 36 on the Z-Axis face, and 150 on the Y-Axis face. Total block count is 900. Although we can only see 5 rows of armor instead of 6, I figured 1 would be submerged. I am not counting that row of guns 4 layers up from the waterline.

    So as most know, doing the floating block gli…


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  • Neutralartuen

    Just found out that apparently Jeong Saeng Park is here, might as well voice out my ideas and problems.


    Update the Bismarck in the store with the one you just built for Stop the Operation Rhine.


    More weapons:

    • OTO Melara 76mm (Stealth cupola)

    Add more decorations, here are a few suggestions:

    • More cranes, like the ones on the mast of Japanese WW2 cruisers, also like the ones on large container vessels.

    Make larger hull blocks, here are some I'd absolutely LOVE to build with:

    • 1/6 Hull: 4x1, 5x1, 6x1
    • 5/6 Hull: 4x1, 5x1, 6x1
    • 1/2 Hull: 4x1, 5x1, 6x1
    • Hull: 2x1, 6x6x2, 12x12x4

    These items should be able to be 2 blocks wide (Be in the middle) like the guns:

    • Fire Control Radar
    • Sphere
    • Bollard
    • Ladder

    This list will be updated soon.

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  • Lxrdd

    New RP wiki

    May 1, 2017 by Lxrdd

    http://wbn-ship-crafting-navies.wikia.com/wiki/W/B/N_ship_crafting_navies_Wiki Please take a look and consider watching my recent YouTube video: https://youtu.be/RePqGz0ISpI

    Just a message, have a good day :)

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  • Poi1Poi2Poi3

    Wiki Reforming

    April 13, 2017 by Poi1Poi2Poi3

    I know most of you guys who are on this wiki are busy, but we can all agree that this wiki needs a lot of support. 

    This blog post will be listing which pages need help or needs to be made. 

    The main wiki page.

    This page needs a lot of organizing. First of all, we need to link the unlinked pages here. After that, we'll have to maintain the update tabs there. Or we can get rid of it and just have a page with all of the updates, a list of all of the updates. 

    Will have more sites listed soon.

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  • Poi1Poi2Poi3

    Aircraft Tactics

    April 3, 2017 by Poi1Poi2Poi3

    You have your runways and planes, now you want to know the best set up for your attack phases. I will recommend some tactics you can use for your own fleet. All my examples are for carriers level fourish- six. If you are a VIP carrier, this kinda won't help you. VIP are a different story.  Ship level costs.

    Tactic one, Anti-Carrier setup.

    Your first wave should include fighters and torpedo bombers with some dive bomber support. You should have at least 15+ fighters with at minimum 5 runways. The amount of dive and torpedo bombers are your choice.

    Wave two. This wave should be staggered or should be about 6 or more seconds after your first wave. The first planes to launch should be one small wave of fighters, about the same as your runways. Af…

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  • Lxrdd

    Hello, today I want to write a guide And have community input on how to build a proper NON FLYING "super battleship" First we must redefine " super battleship " because it ranges from 20k-70+k toughness at this point, and that is too big of a range, to make it more specific I'll do this:

    Class C super warship: 20k-30k toughness CLass B super warship: 31k-50k toughness Class A super warship: 51k-70k toughness Class S super warship: 71k and above toughness

    There, done :)

    Now, a few tips:


    To start off with a proper layout do 3-6 6x6s tall


    Then add however long you want, decide the shape and how many 6x6s you want it wide, and build to about 80% capacity MAX (this is because we don't want to few 48cms) Then after hull completion, place weapons &…



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  • Nimitz 77

    Game Center doesn't like me

    September 28, 2016 by Nimitz 77

    Yeah I have had this problem recently,I'm testing the waters for a possible battle between me and skynet and.....apparently.......it won't let me load....who knows how to fix this?(not:Bluetooth didn't to a thing)


    (Edit: Just gave up entirely on GC.)

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  • Malila5

    Speed

    September 26, 2016 by Malila5

    I am curious as too everyones speed in the game. as of now my fastest boat goes 51 knots 

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  • Skynet1864

    DEADF fleet

    June 23, 2016 by Skynet1864

    The DEADF is the Danish explore and defense force, it is set up to defend the Danish empire and insure its survival.


    current ships in the navy is 1 glory class battle barge: 1305 meters long and 55 46cm guns

    1 god splitter class command ship/battle ship: 1085 meters with 20 46cm guns

    1 dictator class heavy cruiser: 595 meters and 3 46cm guns and 4 35cm guns and 18AAA

    1 dauntless class light cruiser: 495 meters 2 triple 35cm guns and 12 30cm guns

    1 firestorm class frigate: 250 meters 2 35cm guns

    1 cobra class destroyer/escort: 205 meters 1 35cm gun 4 30cm guns

    more ships are to be added in the future and every day it is improving, with new desigsns and class, as it stand now it is a threat.

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  • Lordgarrett99

    Duel setup page

    January 28, 2016 by Lordgarrett99

    So, you want to show off your ship to other people and try and beat some powerful ships allready out there? Well this is the page to set up a battle!

    To set a challange: include these things: -Game Center -any restrictions -photos of the warship in the challange

    Rules: -NO SUBS OR FLYING SHIPS (unless flying ship on flying ship) -be realistic with restrictions please

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  • Lordgarrett99

    Done! Just created a ROLEPLAY wiki for this game and it will be awsome, if I get people to help me finish setting it up and guys to get people to come do awsome things!

    Link: http://warship-craft-factions.wikia.com/wiki/Warship_craft_factions_Wikia

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